The new fireplace artwork is finished. From a ring of cold stones to the Soulforge, every stage now has its own shape, materials and little signs of a settlement growing around the flame.

The fire is the centre of Ghosthold: a checkpoint, a place to bring fragments home, and the heart of the settlement’s progression. It deserved the same care as the homes and workshops rising around it.

The Stone Hearth and Soulforge in moonlight, with warm flames and reflections in the water.

From cold stones to the Soulforge

The line begins with cold stones, then a small fire. The Braced Firepit adds timber supports and a hanging hook. The Stone Hearth brings an arch of rubble stone; the Beacon raises the silhouette with taller posts and a banner. The Soulforge finishes the line with broad stone piers, braced timber, hanging cloth and a bright diamond rune.

All six fireplace art stages, from cold stones on the left to the Soulforge on the right.
The complete fireplace line, with flames burning in each lit tier.

The complete fireplace line, with flames burning in each lit tier.

An accelerated day and night around the completed Stone Hearth and Soulforge.

The same fire, a changing sky

Daylight picks out the stonework and timber. After sunset, the woods fall into cooler colours while the flame stays warm. Below, the Stone Hearth and Soulforge stand through an accelerated day and night.

The two hearths at night, with flickering flames, moonlit surfaces and river reflections.

The two hearths at night, with flickering flames, moonlit surfaces and river reflections.

Rain falls around the Stone Hearth and Soulforge, with wet surfaces and edge runoff.

Out in the rain

A fireplace stands outside with the rest of the settlement. Rain crosses the clearing, exposed surfaces darken, and drops run from the edges of the stone and timber.

Snowfall around the two hearths; surface accumulation is accelerated.

Snow around the flame

In winter, snow settles on exposed upper surfaces and the ground around the fire. The pale stone caps and snowy trees give the orange flame a very different setting.

The Stone Hearth and Soulforge assemble from the ground up. Scripted, accelerated construction study.

Putting it together

The finished silhouette is only part of the work. These construction studies use the authored piece order and the game’s own building renderer, so the supports, stonework and fittings appear as the structure takes shape.

The two hearths are progressively dismantled, with falling debris. Scripted, accelerated art study.

Taking it down

Dismantling shows the same structures coming apart, with loose pieces falling away. It is a useful way to see just how much is tucked into the finished hearth.

Staged damage removes pieces from the two hearths in successive impacts, scattering debris.

When pieces are lost

The last study removes pieces in several distinct impacts, leaving damaged silhouettes standing between them. It shows the artwork breaking apart through the game’s damage renderer.

See the builder and archer huts, or take a closer look at the weather.

Still images